Illustrator, concept artist and fine artist with a traditional art background, working in the entertainment industry since 2007, both in-house and freelance.
Since 2011, I have been freelancing for many different companies, including Fantasy Flight Games, Alderac, CD Projekt Red, Behaviour Interactive, Axis Animation, Games Workshop, Applibot Inc., and many others, creating art for projects such as books, both as covers or interior art, card art, box coverrs, marketing illustrations or concept art of different kinds.
For two full school terms, I taught traditional illustration and digital painting/concept art in the private art and animation school ESDIP.
I was hired as concpet artist, with a focus on character design, during the first development stages of Castlevania: Lords of Shadow, and then I continued working for Mercury Steam until the second part of the saga, Lords of Shadow 2, was entering its final stages. During my time in the company, my duties involved character designs as well as creatures, props, storyboards, environments and UI elements for the main UI.